For the three point perspective I already knew what I wanted to draw: a pirate captain’s cabin. I first put together a moodboard to get some inspiration:
I then made a few sketches to get a better idea of what I wanted to do:
I chose the second one since I found it to be the most interesting: the desk would be the focal point, with props and also the light source from the candle.
Next, I drew the detailed, refined sketch:
I want to specify that the back wall is quite inclined not due to a perspective error, but because the captain’s cabin was usually at the back, where the ship wall had this specific form.
I started drawing the wooden planks with grayscale values and added a gradient to quickly get done the majority of the room:
I then rendered all the objects and the rest of the room:
After getting feedback, I added a pattern on the rug, a map on the wall since it was a bit plain and then used a mask to add a more dramatic lighting in the room. I also drew more candles to add more interest. This is the final outcome:
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