The Zmeu was the easiest one to finalize. I didn't encounter any errors while getting him into Unreal Engine. I used Mixamo in order to rig and skin him and give him a pose. There were some things I had to fix on the Mixamo skin, the biggest one being the tail, but otherwise it was mostly small things that were fixed quickly and easily.
I used the 3 point lighting system on this one too, this time opting for a redder background, as well as orangey light to fit with it.
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